The Asian Games is currently underway in Hangzhou, China. The event has introduced seven esports games this year, marking a significant turn in sports recognition. The competition, which runs from September 23 to October 8, has already witnessed intense battles across 481 events spanning numerous disciplines.
Esports in the Spotlight
Esports, after making its initial appearance as a demonstration sport in the 2018 Jakarta and Palembang Asian Games, has now been officially integrated into the Hangzhou Asian Games. This monumental decision was made at the Olympic Council of Asia’s 39th General Assembly in 2020.
Featured Esports Games
- League of Legends: A highly renowned MOBA where teams aim to destroy the rival’s Nexus.
- Arena of Valor Asian Games Version: A mobile-based MOBA where ten players split into two groups and strive to destroy the other’s base.
- Peace Elite Asian Games Version: Essentially PUBG Mobile under a different moniker, players battle to emerge as the last person or squad on a continuously contracting map.
- Dota 2: The sequel to Defense of the Ancients, Dota 2 is a top-tier MOBA game where teams compete to obliterate the enemy’s Ancient structure.
- Dream Three Kingdoms 2: Set in the historic Three Kingdoms era of China, players build forces, wage wars, and manage resources.
- Street Fighter V: Champion Edition: A legacy fighting game where players choose distinctive characters and face off in duels.
- EA SPORTS FC ONLINE: Earlier recognized as FIFA Online 4, it simulates football where players control and compete using virtual teams.
While esports had a presence in the previous Asian Games held in Jakarta as a demonstration sport, this year marks its official competition debut.
Emerging Landscape of Esports at a Global Level
Global gaming statistics from research firm Newzoo indicate an upward trend. By 2023, the gaming player base is expected to hit 3.38 billion, a 6.3% increase from the previous year, with mobile gaming driving this growth. Revenues are also set to rise, reaching an estimated $187.7 billion, with the Asia-Pacific region accounting for almost half.
Additionally, the gaming industry’s influence has been felt in other entertainment sectors, such as movies and TV series inspired by game titles.
Despite its recognition in the Asian Games, esports’ entry into the Olympics remains uncertain. The International Olympic Committee (IOC) has expressed interest in the sector, especially considering the recent inclusion of modern sports like skateboarding and surfing in the Tokyo 2021 Olympics and the upcoming addition of breakdancing in Paris 2024. However, concerns arise when it comes to games promoting violence or discrimination.
What’s Next?
As a step forward, the IOC has set up an esports commission, primarily focusing on virtual sports replicating real-world physical activities. For more updates, keep following us.